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Animation
- Add “Frame Channel” operators (commit 17) (Christoph Lendenfeld)
Curves
- Sculpt mode
- Edit mode
- Move edit mode out of experimental (commit 19) (Jacques Lucke)
- Add transform tools to toolbar (commit 5) (Falk David)
- Add delete operator to edit mode (commit 1) (Hans Goudey)
- Add select more/less operators (commit 1) (Falk David)
- Use deformed points in edit mode overlay (commit 5) (Falk David)
- Draw point overlay only in point selection mode (commit 1) (Falk David)
- Replace quick fur operator, add to add menu (commit 9) (Hans Goudey)
Sculpt
- Vector displacement for the sculpting draw brush (commit 11) (Robin Hohnsbeen)
- Add support for last operator panel to mesh filter operator (commit 5) (Joseph Eagar)
Core
- Bundle “Essentials” assets with Blender (commit 46) (Jacques Lucke)
EEVEE
- Optimize material node graphs with secondary optimized shaders (commit 22) (Jason Fielder)
User Interface
- Gizmos
- Asset Browser
- Show all assets by default instead of current file (commit 1) (Jacques Lucke)
- Add preference for default import method for an asset library (commit 1) (Julian Eisel)
- Use list for asset library preferences (commit 1) (Julian Eisel)
- Rename “Import Type” to “Import Method” (commit) (Julian Eisel)
- Hide import method menu for essentials (commit) (Julian Eisel)
- Node Editor
- Add ‘Online Manual’ to context menu (commit 3) (Erik Abrahamsson)
- Spreadsheet
- Add original indices to mesh debug information (commit 3) (Hans Goudey)
- Ignore edges when joining areas (commit 2) (Harley Acheson)
- Add camera passepartout color to theme (commit 1) (Damien Picard)
- Ensure menus with and wutgiyt icons align (commit) (Julian Eisel)
- Use dimensionless units for contraint Maintain Volume (commit 2) (Damien Picard)
- Performance
- Improve online manual lookup time time (commit 3) (Erik Abrahamsson)
Mesh
- Set active attribute values edit mode operator (commit 8) (Hans Goudey)
Geometry Nodes
- Add operator to wrap a modifier’s node group (commit 16) (Hans Goudey)
- Remove “normal” attribute from spreadsheet (commit 5) (Hans Goudey)
Cycles
- Replace resolution divider loop with an analytical formula (commit 33) (Alaska)
- Disable AMD GPU rendering binaries due to compiler bugs (commit 9) (Brecht Van Lommel)
Import/Export
- OBJ: Support polylines with more than 2 vertices (commit 1) (Martin Heistermann)
- USD: USD Shapes support (commit 12) (Charles Wardlaw)
Python API
- Add option for clearing asset data to
wmp.append
operator (commit) (Hans Goudey)