Blender Developers Meeting Notes: February 20, 2023



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Animation

Curves

  • Sculpt mode
  • Edit mode
    • Move edit mode out of experimental (commit 19) (Jacques Lucke)
    • Add transform tools to toolbar (commit 5) (Falk David)
    • Add delete operator to edit mode (commit 1) (Hans Goudey)
    • Add select more/less operators (commit 1) (Falk David)
    • Use deformed points in edit mode overlay (commit 5) (Falk David)
    • Draw point overlay only in point selection mode (commit 1) (Falk David)
  • Replace quick fur operator, add to add menu (commit 9) (Hans Goudey)

Sculpt

Core

EEVEE

User Interface

  • Gizmos
  • Asset Browser
    • Show all assets by default instead of current file (commit 1) (Jacques Lucke)
    • Add preference for default import method for an asset library (commit 1) (Julian Eisel)
    • Use list for asset library preferences (commit 1) (Julian Eisel)
    • Rename “Import Type” to “Import Method” (commit) (Julian Eisel)
    • Hide import method menu for essentials (commit) (Julian Eisel)
  • Node Editor
    • Add ‘Online Manual’ to context menu (commit 3) (Erik Abrahamsson)
  • Spreadsheet
    • Add original indices to mesh debug information (commit 3) (Hans Goudey)
  • Ignore edges when joining areas (commit 2) (Harley Acheson)
  • Add camera passepartout color to theme (commit 1) (Damien Picard)
  • Ensure menus with and wutgiyt icons align (commit) (Julian Eisel)
  • Use dimensionless units for contraint Maintain Volume (commit 2) (Damien Picard)
  • Performance
    • Improve online manual lookup time time (commit 3) (Erik Abrahamsson)

Mesh

Geometry Nodes

Cycles

Import/Export

Python API

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