Advertisement
  • Home
  • Animation
  • 3D
  • VFX & Gaming
  • Contact
No Result
View All Result
  • Home
  • Animation
  • 3D
  • VFX & Gaming
  • Contact
No Result
View All Result
Animation News Hubb
No Result
View All Result
Home VFX & Gaming

Totally Nailing the Look for TotallyMoney – Motion design

admin by admin
January 13, 2023
in VFX & Gaming


Posted
on Friday, January 13, 2023

Director Mateus de Paula Santos walks Stash fans thru how he and the LOBO/Ground Control animation crew achieved the painterly 3D/2D treatment in this new spot for UK financial institution TotallyMoney.

Mateus de Paula Santos: “To achieve a true hand-painted feel, we needed each frame of the film to look like an individual painting, with its own texture, configuration of brush strokes, etc., so when played in-sequence we would have a jittering effect indicative of frame-by-frame animation.

“That was achieved by using a combination of tools and by mixing 2D and 3D animation. The backgrounds were created in Adobe Photoshop with various sets of brush strokes painted over the original artwork creating different iterations of the same scenarios that were looped to produce that living, fluttering effect.
 

“The 3D renders and corresponding paint-overs were then taken to Nuke, where a machine learning tool was used to interpolate between the hand-painted frames, creating a different set of textures for every frame in the animation.”

 
“As for the characters, they were animated in 3D using Maya, with additional cloth simulation for the bride’s dress done in Houdini.

“During the Look Development phase, the characters were given a painterly finish, but that was static. In order for their brush strokes to display the desired randomness across the frames, the Photoshop artists picked up the renders and painted over four frames for each second of animation.

“The 3D renders and corresponding paint-overs were then taken to Nuke, where a machine learning tool was used to interpolate between the hand-painted frames, creating a different set of textures for every frame in the animation.

“The backgrounds were also given the same treatment, and everything was comped in Nuke. Finally, some color grading work was performed in DaVinci Resolve.”

Watch the making of video:
 

 
 

TotallyMoney You’ll Totally Get There Lobo | STASH MAGAZINE

TotallyMoney You’ll Totally Get There Lobo | STASH MAGAZINE

TotallyMoney You’ll Totally Get There Lobo | STASH MAGAZINE

TotallyMoney You’ll Totally Get There Lobo | STASH MAGAZINE
 
Client: TotallyMoney

Agency: St. Luke’s

Production: LOBO, Ground Control
Director: Mateus de Paula Santos
EP: Loic François Marie Dubois, Michael Stanish
Producer: Su Constantine







Source link

Previous Post

‘Dungeons & Dragons’ Series Coming to Paramount+

Next Post

Behind the Scenes: Watermill – BlenderNation

Next Post

Behind the Scenes: Watermill - BlenderNation

Leave Comment

Popular News

Married at First Sight Australia Season 10 Episode 25: Release Date & Streaming Guide

by admin
April 2, 2023

Married at First Sight Australia Season 10 Episode 25 release date is what fans are curious to know more...

Showrunner Jay Oliva on Expanding a Video Game Fantasy in ‘RAID: Call of the Arbiter’

by admin
April 2, 2023

Recently, billion-dollar fantasy RPG strategy title RAID: Shadow Legends unveiled an expanded, animated universe which was about to unfold...

Belgian Animation Master Raoul Servais, Director Of Palme d’Or Winner ‘Harpya,’ Dies At 94

by admin
April 2, 2023

Following the end of World War II, Servais enrolled into the fine art program at Royal Academy of Fine...

Geometry Nodes Weekly Highlights: 2023, Week 13

by admin
April 1, 2023

Here are this week's Geometry Nodes highlights from all over the internet. Make sure to tag your creations with...

© Animation News Hubb All rights reserved.

Use of these names, logos, and brands does not imply endorsement unless specified. By using this site, you agree to the Privacy Policy and Terms & Conditions.

Navigate Site

  • Home
  • Animation
  • 3D
  • VFX & Gaming
  • Contact

Newsletter Sign Up.

No Result
View All Result
  • Home
  • Animation
  • 3D
  • VFX & Gaming
  • Contact

© 2022 Animation News Hubb All rights reserved.