INTRODUCTION
Hi guys! I am a self-taught 3D artist from Russia. I create my work in Blender and publish it under the pseudonym, Kwituki.
I like to create stylized 3D illustrations. But this year, I decided to go deeper into rigging and animation to give dynamics to my characters.
INSPIRATION
Tell us about the inspiration behind this artwork. What circumstances brought you to create this specific artwork.
If you were inspired by an artwork from another artist, please add the link to the artwork here.
I like mystical and fabulous stories and characters. The Halloween holiday is great for implementing such ideas. For my work, I collected various pictures that helped me form a general idea of the character that I wanted to make.
For convenient placement of references, I use the PureRef program
PROCESS
To bring this little girl to life, I created a rig for her with the help of Rigify addon.
You don’t need to download this addon, for Blender already has it. To begin with, I placed the skeleton and moved all the bones into place. I removed the bones of the face, and revived it in a different way as mentioned below.
If you’re removing facial bones, don’t forget the tricky little bone that’s hidden in the head bone.
After placing the bones, generate a new rig. With such a rig, it will be easier and more convenient to control the character.
How were the facial expressions made? Shape keys! To begin with, a basic emotion is created from which all the rest will be created.
To create a new emotion, just press the plus sign, go to the Edit mode, and change the face of the character as you need.
To control the eyes, I used a dummy circle to which I bound each eye using an Object Constraint – Track To.
ELF AND HALLOWEEN PUMPKIN
When all the bones were in place, and the character was in the right position, it was time to render!
I made several renders with different emotions.
As well as a render with white material (clay render).
And there you have it!
Thank you so much for reading this article. You can find more of my work on Instagram. Have a nice day!
About the Artist
Natasha Medvedeva, is a freelance 3D artist from Vladivostok.